FabLab and Design Thinking: New Strategies for Creative Learning
Keywords:
creative learning, FabLab, Design Thinking, innovation in education, ICTAbstract
New information technologies are present in almost all educational areas. These may result in the development of new devices, tools, or products that solve problems inherent to different sociocultural environments. Taking advantage of the Design Thinking methodology, high school students can generate ideas in order to solve problems relevant to their context in a creative way. In addition, the implementation of FabLab in their schools allows students to generate different solutions to problems in their environment. This article presents an analysis on FabLab implementation at Atotonilco Regional Preparatory School. The results indicate that 55% of the surveyed students showed the conviction to create and innovate a project. Similarly, 52.5% of them focused on solving a social problem. In this sense, implementation and use of this sort of spaces for educational purposes should be promoted to facilitate knowledge acquisition in a collaborative way, that also materializes creative ideas that have the potential to contribute to the wellbeing of society.
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Copyright (c) 2020 Revista Digital Universitaria
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Revista Digital Universitaria es editada por la Universidad Nacional Autónoma de México se distribuye bajo una Licencia Creative Commons Atribución-NoComercial 4.0 Internacional. Basada en una obra en http://revista.unam.mx/.